Investigating Longitudinal Effects of Physical Inoculation Interventions Against Disinformation

Henderson, Niklas ORCID: https://orcid.org/0000-0003-1585-9531, Buckley, Oliver ORCID: https://orcid.org/0000-0003-1502-5721 and Pallett, Helen ORCID: https://orcid.org/0000-0001-5014-6356 (2023) Investigating Longitudinal Effects of Physical Inoculation Interventions Against Disinformation. In: 25th International Conference on Human-Computer Interaction, 2023-07-23 - 2023-07-28.

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Abstract

This ongoing project investigates both the immediate and long-term effectiveness of the “Fake News” card game, a physical inoculation-based board game to counter disinformation, developed by the DROG group in collaboration with the University of Cambridge Social Decision-Making Lab. This extends previous research using the “Fake News” card game, incorporating a longitudinal element and a wider demographic. A pre-test post-test within-subjects study (N=54) was designed to test participants’ persuasiveness and reliability judgements on fictional ‘fake news’ articles. 7-point Likert scales, as well as a number of qualitative, open-ended questions were delivered before playing the “Fake News” game, immediately after, and 9 weeks after the intervention. Qualitative analysis found participants critically analysing the author and writing style of ‘fake news’ articles with a high frequency and in more detail immediately after the intervention, with a skill fade over the subsequent 9 weeks to the longitudinal post-test. Contrary to this, quantitative testing found a significant decrease in persuasiveness and reliability judgements of ‘fake news’ articles exclusively in the longitudinal post-test. These quantitative results are in contrast to current literature around longitudinal effects of inoculation interventions, and if repeatable this may indicate stimulation of reflective learning in a way that digital gamified inoculation interventions have not achieved.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: disinformation,inoculation,gamification,longitudinal,mathematics(all),computer science(all) ,/dk/atira/pure/subjectarea/asjc/2600
Faculty \ School: Faculty of Science > School of Computing Sciences
UEA Research Groups: Faculty of Science > Research Groups > Cyber Security Privacy and Trust Laboratory
Faculty of Science > Research Groups > Environmental Social Sciences
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Depositing User: LivePure Connector
Date Deposited: 12 Jul 2023 12:30
Last Modified: 24 Sep 2024 07:25
URI: https://ueaeprints.uea.ac.uk/id/eprint/92590
DOI: 10.1007/978-3-031-36001-5_5

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