Easdon, Robert (2013) Ambient occlusion and shadows for molecular graphics. Masters thesis, University of East Anglia.
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Abstract
Computer based visualisations of molecules have been produced as early as the 1950s to aid researchers in their understanding of biomolecular structures. An important consideration for Molecular Graphics software is the ability to visualise the 3D structure of the molecule in a clear manner.
Recent advancements in computer graphics have led to improved rendering capabilities of the visualisation tools. The capabilities of current shading languages allow the inclusion of advanced graphic effects such as ambient occlusion and shadows that
greatly improve the comprehension of the 3D shapes of the molecules.
This thesis focuses on finding improved solutions to the real time rendering of Molecular Graphics on modern day computers. The methods of calculating ambient occlusion and both hard and soft shadows are examined and implemented to give the user a more complete experience when navigating large molecular structures.
Item Type: | Thesis (Masters) |
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Faculty \ School: | Faculty of Science > School of Computing Sciences |
Depositing User: | Users 2593 not found. |
Date Deposited: | 09 Apr 2014 14:18 |
Last Modified: | 09 Apr 2014 14:18 |
URI: | https://ueaeprints.uea.ac.uk/id/eprint/48398 |
DOI: |
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