Zizzo, Daniel John and Tan, Jonathan H. W. (2007) Perceived harmony, similarity and cooperation in 2 × 2 games: An experimental study. Journal of Economic Psychology, 28 (3). pp. 365-386.
Full text not available from this repository.Abstract
Game harmony is a generic game property describing how conflictual or non-conflictual the interests of players are. Simple and general game harmony measures can predict mean cooperation in 2 × 2 games such as the Prisoner’s Dilemma, the Chicken and trust games. Two measures can be simply computed from monetary payoffs; another, the similarity index, can also be justified by theories of similarity-based reasoning. When data from Oxford and Frankfurt–Oder are disaggregated across experiments, countries and learning history, and when the similarity index is a valid measure, parsimonious regressions can explain around half of the variance in mean cooperation rates.
Item Type: | Article |
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Faculty \ School: | Faculty of Social Sciences > School of Economics |
Depositing User: | Julie Frith |
Date Deposited: | 09 Feb 2012 11:42 |
Last Modified: | 30 Jan 2023 13:30 |
URI: | https://ueaeprints.uea.ac.uk/id/eprint/36961 |
DOI: | 10.1016/j.joep.2006.06.008 |
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