Items where Research Group is "Computer Graphics (former - to 2018)

Group by: Creators | Item Type | Status | No Grouping
Number of items: 15.

Article

Banach, Richard, Arbab, Farhad, Papadopoulos, George A. and Glauert, John R. W. (2003) A multiply hierarchical automaton semantics for the IWIM coordination model. J.UCS Journal of Universal Computer Science, 9 (1). pp. 2-33.

Franzetti, T., Day, A. M. and Arnold, D. B. (2003) A fan growing algorithm for efficient vertex caching. Computers & Graphics, 27 (5). pp. 773-789. ISSN 0097-8493

Khasidashvili, Zurab and Glauert, John R. W. (2003) An abstract concept of optimal implementation. Electronic Notes in Theoretical Computer Science, 86 (4). pp. 689-713. ISSN 1571-0661

Laycock, R. G. and Day, A. M. (2003) Rapid generation of urban models. Computers & Graphics, 27 (3). pp. 423-433. ISSN 0097-8493

Laycock, S. D. and Day, A. M. (2003) Recent developments and applications of haptic devices. Computer Graphics Forum, 22 (2). pp. 117-132. ISSN 1467-8659

Laycock, SD and Day, AM (2003) The haptic rendering of polygonal models involving deformable tools. Eurohaptics. pp. 176-192.

Book Section

Khasidashvili, Zurab and Glauert, John R. W. (2003) Stable Computational Semantics of Conflict-free Rewrite Systems (Partial Orders with Duplication). In: Rewriting Techniques and Applications. Lecture Notes in Computer Science, 2706 . Springer Berlin / Heidelberg, ESP, pp. 467-482. ISBN 978-3-540-40254-1

Conference or Workshop Item

Arnold, D. B., Day, A. M., Fellner, D. W. and Havemann, S. (2003) The CHARISMATIC Approach to Modelling and Rendering of Historic Urban Environments. In: Enter the Past Conference, 2003-04-08 - 2003-04-12.

Day, A. M., Arnold, D. B., Havemann, S. and Fellner, D. (2003) Combining Polygonal and Subdivision Surface approaches to Modelling of Urban Environments. In: 2nd International Conference on Cyberworlds, 2003-12-03 - 2003-12-05.

Havemann, S., Fellner, D., Day, A. M. and Arnold, D. B. (2003) New Approaches to Efficient Rendering of Complex Reconstructed Environments. In: 4th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, 2003-01-01.

Laycock, R. G. and Day, A. M. (2003) Automatically generating large urban environments based on the footprint data of buildings. In: 8th ACM symposium on Solid Modeling and Applications, 2003-01-01.

Laycock, R. G. and Day, A. M. (2003) Automatically generating roof models from building footprints. In: 11th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2003-02-03 - 2003-02-07, University of West Bohemia, Campus Bory.

Laycock, S. D. and Day, A. M. (2003) Simulating Deformable Tools with Haptic Feedback in a Virtual Environment. In: 11th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), 2003-02-03 - 2003-02-07, University of West Bohemia, Campus Bory.

Pearce, D. and Day, A. M. (2003) Exploiting Partial Visibility in the Real Time Display of Virtual Natural Environments. In: Theory and Practice of Computer Graphics, 2003-06-03 - 2003-06-05, University of Birmingham.

Theobald, B, Cawley, GC ORCID: https://orcid.org/0000-0002-4118-9095, Glauert, JRW, Abider, JA and Matthews, I (2003) 2.5D Visual Speech Synthesis Using Appearance Models. In: British Machine Vision Conference, 2005-09-05 - 2005-09-08, Oxford Brookes University.

This list was generated on Wed Dec 18 17:38:01 2024 UTC.