Sandamas, George, Foreman, Nigel and Coulson, Mark (2009) Interface familiarity restores active advantage in a virtual exploration and reconstruction task in children. Spatial Cognition and Computation, 9 (2). pp. 96-108. ISSN 1387-5868
Full text not available from this repository.Abstract
Active exploration is reportedly better than passive observation of spatial displacements in real environments, for the acquisition of relational spatial information, especially by children. However, a previous study using a virtual environment (VE) showed that children in a passive observation condition performed better than actives when asked to reconstruct in reality the environment explored virtually. Active children were unpractised in using the input device, which may have detracted from any active advantage, since input device operation may be regarded as a concurrent task, increasing cognitive load and spatial working memory demands. To examine this possibility, 7-8-year-old children in the present study were given 5 minutes of training with the joystick input device. When compared with passive participants for spatial learning, active participants gave a better performance than passives, placing objects significantly more accurately. The importance of interface training when using VEs for assessment and training was discussed.
Item Type: | Article |
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Uncontrolled Keywords: | activity and passivity,children,spatial learning,virtual environments,modelling and simulation,experimental and cognitive psychology,computer vision and pattern recognition,earth-surface processes,computer graphics and computer-aided design ,/dk/atira/pure/subjectarea/asjc/2600/2611 |
Faculty \ School: | Faculty of Social Sciences > School of Psychology |
Related URLs: | |
Depositing User: | LivePure Connector |
Date Deposited: | 11 Oct 2022 12:30 |
Last Modified: | 25 Sep 2024 16:51 |
URI: | https://ueaeprints.uea.ac.uk/id/eprint/88990 |
DOI: | 10.1080/13875860802589202 |
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