Haciomeroglu, Murat, Laycock, Robert and Day, Andy (2012) Fuzzy logic controlled pedestrian groups on urban environments. In: International Conference on Motion in Games. Motion in Games . Springer, pp. 326-337.
Full text not available from this repository. (Request a copy)Abstract
Populating an urban environment realistically with thousands of virtual humans is a challenging endeavour. Previous research into simulating the many facets of human behaviour has focused primarily on the control of an individual’s movements. However, a large proportion of pedestrians in an urban environment walk in groups and this should be reflected in a simulation. This paper, therefore, proposes three fuzzy logic engines in order to adjust the speed of the multi level groups in urban environments. The proposed nested multiple fuzzy logic engines maintain the balance between desired speed, main group and sub group configurations. Thus, a natural and non-rigid group-based locomotion is achieved in urban settings. The realism of the presented techniques is verified by comparing them with statistics acquired from a study on real human behaviour. It is shown that the inter-personal distances between group members, the speed of individuals and the speeds of pedestrians in groups are consistent with their real counterparts.
Item Type: | Book Section |
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Faculty \ School: | Faculty of Science > School of Computing Sciences |
UEA Research Groups: | Faculty of Science > Research Groups > Interactive Graphics and Audio Faculty of Science > Research Groups > Computer Graphics (former - to 2018) |
Depositing User: | Pure Connector |
Date Deposited: | 18 Sep 2013 14:13 |
Last Modified: | 11 Aug 2023 14:31 |
URI: | https://ueaeprints.uea.ac.uk/id/eprint/43350 |
DOI: | 10.1007/978-3-642-34710-8_30 |
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