Interactive Spectral Volume Rendering

Bergner, Steven, Möller, Torsten, Drew, Mark S. and Finlayson, Graham D. (2002) Interactive Spectral Volume Rendering. In: IEEE Proceedings of the Conference on Visualization, 2002-10-27 - 2002-11-01.

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Abstract

We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel exploration of datasets through enhanced transfer function design. Furthermore, our framework is extended to allow real-time re-lighting of the scene created with any rendering method. The technique of post-illumination is introduced to generate new spectral images for arbitrary light colours in real-time. Also a tool is described to design a palette of lights and materials having certain properties such as selective metamerism or colour constancy. Applied to spectral transfer functions, different light colours can accentuate or hide specific qualities of the data. In connection with post-illumination this provides a new degree of freedom for guided exploration of volumetric data, which cannot be achieved using the RGB model.

Item Type: Conference or Workshop Item (Paper)
Faculty \ School: Faculty of Science > School of Computing Sciences
UEA Research Groups: Faculty of Science > Research Groups > Colour and Imaging Lab
Faculty of Science > Research Groups > Interactive Graphics and Audio
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Depositing User: Vishal Gautam
Date Deposited: 04 Jul 2011 08:41
Last Modified: 22 Apr 2023 02:48
URI: https://ueaeprints.uea.ac.uk/id/eprint/23863
DOI:

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