Arnold, David B. (2000) Economic reconstructions of populated environments: Progress with the CHARISMATIC project. In: VAST2000: International EuroConference on Virtual Archaeology between Scientific Research and Territorial Marketing, 2000-11-24 - 2000-11-25.
Full text not available from this repository.Abstract
The Charismatic project is targeted at allowing interactive edutainment experiences to be produces economically to establish a dynamic new market sector for tourism and education. Charismatic is a Fifth Framework Project and includes technology companies, universities and test sites amongst the partners. The major technical work is to produce tools to allow definition of virtual environments representing reconstructions of large geographic areas (eg historic cities), to be coupled with definition and production of virtual humans to populate these environments. The combination, entertainingly scripted then requires improvements in real time rendering to allow experiences to be put on using low cost equipment infrastructure. This paper outlines the current state of the art in virtual heritage and describes the goals, planning and progress with the project which began in February 2000 and is scheduled to complete in 2002.
Item Type: | Conference or Workshop Item (Paper) |
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Faculty \ School: | Faculty of Science > School of Computing Sciences |
Depositing User: | Vishal Gautam |
Date Deposited: | 25 Jul 2011 18:21 |
Last Modified: | 02 Aug 2021 23:38 |
URI: | https://ueaeprints.uea.ac.uk/id/eprint/22315 |
DOI: |
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