Arnold, D., Day, A., Glauert, J., Haegler, S., Kevelham, B., Laycock, R., Magnenat-Thalman, N., Maim, J., Maupu, D., Papagiannakis, G., Thalmann, D., Yersin, B and Rodiguez-Echvarria, K. (2008) Tools for Populating Cultural Heritage Environments with Interactive Virtual Humans. In: EPOCH Conference on Open Digital Cultural Heritage Systems, 2008-02-25 - 2008-02-26, Congresso Respigliosi.
Elliott, R., Glauert, J. R. W., Kennaway, J. R., Marshall, I. and Safar, E. (2008) Linguistic modelling and language-processing technologies for Avatar-based sign language presentation. Universal Access in the Information Society, 6 (4). pp. 375-391. ISSN 1615-5289
Galvao, R., Laycock, R. G. and Day, A. M. (2008) GPU Techniques for creating visually diverse crowds in Real-Time. In: 2008 ACM symposium on Virtual Reality Software and Technology, 2008-10-27 - 2008-10-29.
Haciomeroglu, M., Laycock, R. G. and Day, A. M. (2008) Automatic spatial analysis and pedestrian flow control for real-time crowd simulation in an urban environment. The Visual Computer, 24 (10). pp. 889-899. ISSN 0178-2789
Haciomeroglu, M., Laycock, R. G. and Day, A. M. (2008) Dynamically populating large urban environments with ambient virtual humans. Computer Animation and Virtual Worlds, 19 (3-4). pp. 307-317. ISSN 1546-4261
Haciomeroglu, M., Laycock, R.G. and Day, A.M. (2008) Efficient encoding of potential field maps into agent navigation graphs. In: Computer Graphics International, 2010-06-08 - 2010-06-11.
Laycock, S.D., Laycock, R.G., Drinkwater, David and Day, A.M. (2008) Real-time visualisation of multiple time dependent reconstruction hypotheses for a cultural heritage site. In: VAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, Braga, Portugal, December, 2008-01-01.