Items where Research Group is "Computer Graphics (former - to 2018)

Group by: Creators | Item Type | Status | No Grouping
Jump to: D | E | G | J | K | L | R
Number of items: 10.

D

Day, A. M. and Willmott, J. M. (2005) Compound textures for dynamic impostor rendering. Computers & Graphics, 29 (1). pp. 109-124. ISSN 0097-8493

E

Echavarria, K. R., Genereux, M., Arnold, D. B., Day, A. M. and Glauert, J. R. W. (2005) Multilingual Virtual City Guides. In: 15th International Conference on Computer Graphics and Applications, 2005-06-20 - 2005-06-24.

Elliott, R., Glauert, J. R. W. and Kennaway, J. R. (2005) Developing Techniques to Support Scripted Sign Language Performance by a Virtual Human. In: 3rd International Conference on UA in HCI (HCII 2005), 2005-07-22 - 2005-07-27.

G

Glauert, John R. W., Kesner, Delia and Khasidashvili, Zurab (2005) Expression Reduction Systems and Extensions: An Overview. In: Processes, Terms and Cycles: Steps on the Road to Infinity. Essays dedicated to Jan Willem Klop on the Occasion of His 60th Birthday. Lecture Notes in Computer Science, 3838 . Springer, Berlin / Heidelberg, pp. 496-553. ISBN 978-3-540-30911-6

J

Juarez-Comboni, J. M. and Day, A. M. (2005) A Multi-Pass, Multi-Stage, Multi-GPU Collision Detection Algorithm. In: 15th International Conference on Computer Graphics and Applications, 2005-06-20 - 2005-06-24.

K

Khasidashvili, Zurab and Glauert, John R. W. (2005) The conflict-free Reduction Geometry. Theoretical Computer Science, 347 (3). pp. 465-497.

L

Laycock, S. D. and Day, A. M. (2005) Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene. Computers & Graphics, 29 (3). pp. 341-351. ISSN 0097-8493

Laycock, SD and Day, AM (2005) Touching the virtual world. In: Royal Society Summer Exhibition, 2005-07-01.

R

Ryder, G, Flack, P and Day, AM (2005) Framework for Real-Time Virtual Crowds in Cultural Heritage Environments. In: Proceedings of VAST 2005, 2005-11-01.

Ryder, G. and Day, A. M. (2005) Survey of Real-Time Rendering Techniques for Crowds. Computer Graphics Forum, 24 (2). pp. 203-215. ISSN 0167-7055

This list was generated on Mon Jul 15 11:33:44 2024 UTC.