Items where Research Group is "Computer Graphics (former - to 2018)

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Number of items: 12.

D

Day, A. M., Arnold, D. B., Havemann, S. and Fellner, D. (2004) Combining polygonal and subdivision surface approaches to modelling and rendering of urban environments. Computers & Graphics, 28 (4). pp. 497-507. ISSN 0097-8493

Day, AM and Flack, P (2004) Rapid Urban Modelling. In: Invited talk on Eurographics 99 Conference, 2004-06-10.

E

Elliott, R., Glauert, J. R. W., Jennings, V. and Kennaway, J. R. (2004) An Overview of the SiGML Notation and SiGMLSigning Software System. In: 4th International Conference on Language Resources and Evaluation, 2004-05-30.

Elliott, R., Glauert, J. R. W. and Kennaway, J. R. (2004) A Framework for Non-Manual Gestures in a Synthetic Signing System. In: 2nd Cambridge Workshop on Universal Access and Assistive Technology, 2004-03-22 - 2004-03-24, Fitzwilliam College, University of Cambridge.

G

Glauert, John R. W., Kennaway, J. Richard, Elliott, Ralph and Theobald, Barry-John (2004) Virtual Human Signing as Expressive Animation. In: Symposium on Language, Speech and Gesture for Expressive Characters, 2004-03-29 - 2004-04-01, University of Leeds.

L

Laycock, R. G. and Day, A. M. (2004) Automatic Techniques for Texture Mapping in Virtual Urban Environments. In: IEEE Proceedings of the Computer Graphics International Conference, 2004-06-19.

Laycock, R. G. and Day, A. M. (2004) Towards the Automatic Integration of Ground Level Images into a Virtual Urban Environment. In: 12th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2004-02-02 - 2004-02-06, University of West Bohemia, Campus Bory.

Laycock, S. D. and Day, A. M. (2004) A hybrid collision detection approach for the haptic rendering of deformable tools. In: Computer Graphics International (CGI), 2004-06-19.

P

Pearce, D. and Day, A. M. (2004) Partial Visibility Algorithms for Virtual Reality Applications. In: 12th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2004-02-02 - 2004-02-06, University of West Bohemia, Campus Bory.

Pearce, D., Ryder, G., Lapeer, R.J. and Day, A.M. (2004) Exploiting Partial Visibility for Optimised Crowd Scene Rendering. In: Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2004-01-01.

Platings, M. and Day, A. M. (2004) Compression of large-scale terrain data for real-time visualization using a tiled quad tree. Computer Graphics Forum, 23 (4). pp. 741-759. ISSN 0167-7055

R

Ryder, G., Flack, P. and Day, A. M. (2004) Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment. In: VAST 2004: The 5th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, incorporating the 2nd Eurographics Workshop on Graphics and Cultural Heritage, 2004-12-07 - 2004-12-10.

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