Items where Research Group is "Computer Graphics (former - to 2018)

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Number of items: 10.

Published

Arnold, D. B., Day, A. M., Jennings, V., Courtenay, A. and Duce, D. A. (2001) Haptic device control - Will it fit standardized input models? Computer Graphics Forum, 20 (4). pp. 245-256. ISSN 0167-7055

Birch, P. J., Browne, S. P., Jennings, V. J., Day, A. M. and Arnold, D. B. (2001) Rapid Procedural Modelling of Architectural Structures. In: 2001 conference on Virtual Reality, Archeology, and Cultural Heritage (VAST2001), 2001-11-28 - 2001-11-30.

Browne, SP, Wright, LI, Willmott, J, Day, AM and Arnold, DB (2001) New Approaches to the Modelling and Rendering of Large Urban Environments. In: Eurographics UK Conference 2001, 2001-04-03 - 2001-04-05, University College London.

Flack, P., Willmott, J., Browne, S., Arnold, D. B. and Day, A. M. (2001) Scene Assembly for Large Scale Urban Reconstructions. In: 2001 Conference on Virtual Reality, Archaeology and Cultural Heritage, 2001-11-28 - 2001-11-30.

Hougs, R. and Day, A.M. (2001) Using Morel's Model for Natural Water Simulations. In: Eurographics UK, 2001-01-01.

Hougs, Roland B. and Day, Andy M. (2001) Piecewise constant conic sections for accelerated volume density rendering. In: Eurographics 2001, 2001-09-05 - 2001-09-07.

Hougs, Roland B. and Day, Andy M. (2001) A Technique for simulating naturally occurring waters. In: 19th Eurographics UK Conference, 2001-04-03 - 2001-04-05, University College London.

Jennings, V., Birch, P. J., Day, A. M. and Arnold, D. B. (2001) Procedural Modelling of Vernacular Housing for Heritage Environments. In: 19th Eurographics UK Conference, 2001-04-03 - 2001-04-05, University College London.

Simiakakis, G., Theoharis, T. and Day, A. M. (2001) Parallel Ray Tracing with 5D Adaptive Subdivision. In: International Conference in Central Europe on Computer Graphics, Visualisation and Interactive Media, 2001-02-05 - 2001-02-09, University of West Bohemia, Campus Bory.

Willmott, J., Wright, J., Arnold, D. B. and Day, A. M. (2001) Rendering of large and complex urban environments for real time heritage reconstructions. In: 2001 conference on Virtual Reality, Archeology, and Cultural Heritage (VAST2001), 2001-11-28 - 2001-11-30.

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