The Sim360 Trial – Innovating simulation training with the use of a ‘flipped’ 360-degree virtual reality video

Tsigarides, Jordan, Curl-Roper, Jordan, Holland, Sophie and Rodrigues, Veena (2018) The Sim360 Trial – Innovating simulation training with the use of a ‘flipped’ 360-degree virtual reality video. In: AMEE International Conference, 2018-08-26 - 2018-08-29. (In Press)

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Abstract

Simulation is a widely-employed teaching method in undergraduate medical education, providing a safe and supportive experiential learning experience. However, for inexperienced students, it can often be a stressful and daunting prospect with technical aspects of the SimMan® impeding learning. Production of a low-cost virtual reality (VR) resource has the potential to provide an appealing, immersive learning experience for the millennial learner, increasing preparedness and enhancing the learning potential of formal sessions. In this Pecha Kucha, we will showcase our journey into VR, starting from nothing and leading to the creation of a 360-degree 3D video. Our immersive video was based on content covered in the first simulation teaching session attended by first-year medical students at our institution. Twenty-nine first-year students were independently randomised to one of three groups: (1) viewing the video on their smartphone using a VR headset (n=9); (2) viewing the video on a desktop computer screen (n=10); or (3) not viewing the video at all i.e. the control group (n=10). We assessed student performance in an OSCE-style simulation station and evaluated subjective experience using a survey, including the use of a validated assessment of students’ motivation. All participants completed the survey following the intervention. Provisional results show that students who watched the virtual reality video felt significantly more prepared for their simulation teaching session compared to controls (p=0.03). Participants viewing the video using a VR headset reported higher median ratings of immersion and engagement compared to those viewing on a desktop monitor. We filmed this VR video with no prior film production or editing experience and limited funding. This presentation intends to showcase how any educator, regardless of technological know-how can produce immersive, low-cost, accessible resources for technology-enhanced learning.

Item Type: Conference or Workshop Item (Other)
Faculty \ School: Faculty of Medicine and Health Sciences > Norwich Medical School
Depositing User: LivePure Connector
Date Deposited: 01 Aug 2018 16:30
Last Modified: 25 Oct 2018 00:38
URI: https://ueaeprints.uea.ac.uk/id/eprint/67928
DOI:

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